﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Media.Animation;

namespace SequenceViewer
{
    /// <summary>
    /// Interaction logic for WaitControl.xaml
    /// </summary>
    public partial class WaitControl : UserControl
    {
        public WaitControl()
        {
            InitializeComponent();
            this.Loaded += new RoutedEventHandler(WaitControl_Loaded);
        }

        void WaitControl_Loaded(object sender, RoutedEventArgs e)
        {
            Storyboard sb = this.Resources["CycleCircles"] as Storyboard;

            if (sb != null)
                sb.Begin();
        }
    }
}
